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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Pillager is a town in Minnesota, U.S. It may also refer to: One who pillages; see looting; Pillager Band of Chippewa Indians; A mob from Minecraft
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A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator.. A pseudorandom number generator's number sequence is completely determined by the seed: thus, if a pseudorandom number generator is later reinitialized with the same seed, it will produce the same sequence of numbers.
Pillager Band of Chippewa Indians (or simply the Pillagers; Makandwewininiwag in the Ojibwe language) are a historical band of Chippewa (Ojibwe) who settled at the headwaters of the Mississippi River in present-day Minnesota. Their name "Pillagers" is a translation of Makandwewininiwag, which literally means "Pillaging Men". [1]
Outpost is a video game developed and published by Sierra On-Line in 1994. The game was noteworthy for having a hard science fiction approach, with one of the main designers being a former NASA scientist. Outpost was released for Windows 3.1 and the Macintosh. It was followed by a loosely related sequel, Outpost 2: Divided Destiny.
A sea-based location and a Mount Fuji shape were some of this building's other major design features—Mount Fuji itself is 3,776 metres (12,388 ft) high, making it 224 metres (735 ft) shorter than the X-Seed 4000. The X-Seed 4000 was projected to be twice the height of the Shimizu Mega-City Pyramid at 2,004 metres (6,575 ft). The Shimizu Mega ...
Noam Nisan (1992) showed that this derandomization can actually be achieved with a pseudorandom generator of seed length () that fools all ()-space machines. Nisan's generator has been used by Saks and Zhou (1999) to show that probabilistic log-space computation can be simulated deterministically in space O ( log 1.5 n ...