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  2. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns.The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.

  3. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    A sample UML class and sequence diagram for the Decorator design pattern. [7] In the above UML class diagram, the abstract Decorator class maintains a reference (component) to the decorated object (Component) and forwards all requests to it (component.operation()). This makes Decorator transparent (invisible) to clients of Component.

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Convert the interface of a class into another interface clients expect. An adapter lets classes work together that could not otherwise because of incompatible interfaces. The enterprise integration pattern equivalent is the translator. Yes Yes Yes Bridge: Decouple an abstraction from its implementation allowing the two to vary independently ...

  5. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    A sample UML class diagram for the adapter design pattern. [5] In the above UML class diagram, the client class that requires a target interface cannot reuse the adaptee class directly because its interface doesn't conform to the target interface. Instead, the client works through an adapter class that implements the target interface in terms ...

  6. Template:UML diagram types - Wikipedia

    en.wikipedia.org/wiki/Template:UML_diagram_types

    UML diagram types; Structural UML diagrams; Class diagram; Component diagram; Composite structure diagram; Deployment diagram; Object diagram; Package diagram; Profile diagram; Behavioral UML diagrams; Activity diagram; Communication diagram; Interaction overview diagram; Sequence diagram; State diagram; Timing diagram; Use case diagram

  7. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    In the above UML class diagram, the Director class doesn't create and assemble the ProductA1 and ProductB1 objects directly. Instead, the Director refers to the Builder interface for building (creating and assembling) the parts of a complex object, which makes the Director independent of which concrete classes are instantiated (which ...

  8. Design structure matrix - Wikipedia

    en.wikipedia.org/wiki/Design_structure_matrix

    A sample DSM with 7 elements and 11 dependency marks. The design structure matrix (DSM; also referred to as dependency structure matrix, dependency structure method, dependency source matrix, problem solving matrix (PSM), incidence matrix, N 2 matrix, interaction matrix, dependency map or design precedence matrix) is a simple, compact and visual representation of a system or project in the ...

  9. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    The input data can be a class so that input data can be characterized as a model–view–controller (MVC) view. The Mustache template does nothing but reference methods in the (input data) view. [3] All the logic, decisions, and code is contained in this view, and all the markup (ex. output XML) is contained in the template.