Search results
Results from the WOW.Com Content Network
Imageability is a measure of how easily a physical object, word or environment will evoke a clear mental image in the mind of any person observing it. [1] [2] It is used in architecture and city planning, in psycholinguistics, [3] and in automated computer vision research. [4]
A branch of physics that employs mathematical models and abstractions of physical objects and systems in order to rationalize, explain, and predict natural phenomena, as opposed to experimental physics, which relies on data generated by experimental observations. theory of everything (ToE) theory of relativity thermal conduction thermal equilibrium
In natural language and physical science, a physical object or material object (or simply an object or body) is a contiguous collection of matter, within a defined boundary (or surface), that exists in space and time. Usually contrasted with abstract objects and mental objects. [1] [2]
A type of naturally occurring physical entity, association, or structure that exists within the observable universe but is a more complex, less cohesively bound structure than an astronomical body, consisting perhaps of multiple bodies or even other objects with substructures, such as a planetary system, star cluster, nebula, or galaxy. Though ...
A similar alternative definition of skeuomorph is "a physical ornament or design on an object made to resemble another material or technique". [citation needed] This definition is broader in scope, as it can be applied to design elements that still serve the same function as they did in a previous design.
A physical object (a possible referent of a concept or word) is considered concrete (not abstract) if it is a particular individual that occupies a particular place and time. However, in the secondary sense of the term 'abstraction', this physical object can carry materially abstracting processes.
A form of a film that consists of images consisting of predominantly actual actors and objects that exist in the actual world, as opposed to an animated film, which predominantly consists of artificial static images or objects that take advantage of the persistence of vision principle of film to give an illusion of life. Live poker
Ideograms that represent physical objects by visually resembling them are called pictograms. Numerals and mathematical symbols are ideograms, for example 1 'one', 2 'two', + 'plus', and = 'equals'. The ampersand & is used in many languages to represent the word and, originally a stylized ligature of the Latin word et.