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  2. Races of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Races_of_Faerûn

    Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.

  3. Wizards Presents: Races and Classes - Wikipedia

    en.wikipedia.org/wiki/Wizards_Presents:_Races...

    Wizards Presents: Races and Classes is a supplement which provided the first preview of the 4th edition of Dungeons & Dragons. Races and Classes was written by the designers of the new edition, and details both the concepts and decisions that went into creating the new edition and its game mechanics, art and ideas. The book went further into ...

  4. Character race - Wikipedia

    en.wikipedia.org/wiki/Character_race

    Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  5. Mordenkainen's Tome of Foes - Wikipedia

    en.wikipedia.org/wiki/Mordenkainen's_Tome_of_Foes

    Bleeding Cool gave a positive review, appreciating the addition of sub-races to Tieflings and details on conflict within Elf and Gith society, also allowing Gith PCs to become a viable option. [ 14 ] Rpg.net gave a rating of 83% with a positive response to the tone captured in the book and the planar background and resources which it gives to DMs.

  6. The Complete Book of Humanoids - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of_Humanoids

    Wyatt acknowledged that "The Complete Book of Humanoids broke a long-standing barrier in the AD&D game by allowing players to make characters of nearly any humanoid race," and noted that the book carefully balanced the advantages a race might have such as great physical strength against significant disadvantages, particularly prejudice and ...

  7. Races of Eberron - Wikipedia

    en.wikipedia.org/wiki/Races_of_Eberron

    Races of Eberron was written by Jesse Decker, Matthew Sernett, Gwendolyn F.M. Kestrel, and Keith Baker, and published in April 2005.Cover art was by Wayne Reynolds, with interior art by Daarken, Eric Deschamps, Tomas Giorello, Doug Gregory, Joshua the James, Howard Lyon, Joe Madureira, Nick Percival, Steve Prescott, Ryan Sook, Anne Stokes, Francis Tsai, Franz Vohwinkel, Kev Walker, Anthony ...

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  9. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]