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Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.
Grand Theft Auto: Vice City [ edit ] In 2002, Thomas did a voice-over in the video game Grand Theft Auto: Vice City as Lance Vance, a supporting character who aids the game's protagonist, Tommy Vercetti , in several story missions while trying to avenge the death of his brother, Victor Vance , who was killed in a botched drug deal with Tommy at ...
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Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. [a] The story centres around Vic's attempts to build up a criminal empire alongside his brother ...
Tommy Vercetti, born in Liberty City to an Italian American family, helped his father at a printing press as a child. [14] Initially aspiring to an honest life, he fell into crime as a teenager through Sonny Forelli, a mafia boss who eventually made him a member of the Forelli Crime Family. [15]
Exact Audio Copy (EAC) is a CD ripping program for Microsoft Windows. The program has been developed by Andre Wiethoff since 1998. The program has been developed by Andre Wiethoff since 1998. Wiethoff's motivation for creating the program was that other such software only performed jitter correction while scratched CDs often produced distortion.
A Video game console add-on (a.k.a. sub-console) is an additional device attached to a video game console that can not function solely without the host console. It differs from a Peripheral in that it expands the base systems technical capabilities and gives new content, often in its own unique media form such as cartridges and CDs.
IGN ' s Ogilvie thought the lighting was inconsistent, enjoying the neon lights of Vice City and the general reflections in cars and puddles, but criticising the intense shadows and distracting rain effects; [8] The Guardian ' s Keza MacDonald called the rain effects "so ugly that they obscure your view", [67] and GameSpot ' s Clark said they ...