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Reed also noted that because Final Fantasy XIII had been prioritized in Crystal Tools' development, the engine struggled with the open-world environments of Versus XIII. [19] Harris said that people had come to expect "pretty" graphics from Crystal Tools and that Final Fantasy XIV simultaneously "met and completely shattered" those expectations ...
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Final Fantasy XIII is the flagship title of the Fabula Nova Crystallis collection of Final Fantasy games and is the first game to use Square Enix's Crystal Tools engine. Final Fantasy XIII was critically acclaimed in Japan and received mostly positive reviews from Western video game publications, which praised the game's graphics, presentation ...
This was a difficult period for Square Enix: the project then known as Final Fantasy Versus XIII was hitting technical barriers as it transitioned to open-world environments its original Crystal Tools engine could not handle, and Final Fantasy XIV had met with a disastrous launch due to development and technical problems.
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A Square Enix conference report stated that Final Fantasy XII sold more than 2.38 million copies in Japan in the two weeks since its March 16, 2006, release. [140] In North America, Final Fantasy XII shipped approximately 1.5 million copies in its first week. [141] It was the fourth best-selling PlayStation 2 game of 2006 worldwide. [142]
Of its properties, the Final Fantasy franchise is the best-selling, with a total worldwide sales of over 173 million units. [ 2 ] [ 3 ] The Dragon Quest series has sold over 85 million units worldwide [ 4 ] [ 3 ] and is one of the most popular video game series in Japan, [ 5 ] while the Kingdom Hearts series has shipped 36 million copies worldwide.