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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET ...

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  4. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  5. Sequential consistency - Wikipedia

    en.wikipedia.org/wiki/Sequential_consistency

    Sequential consistency is a consistency model used in the domain of concurrent computing (e.g. in distributed shared memory, distributed transactions, etc.).. It is the property that "... the result of any execution is the same as if the operations of all the processors were executed in some sequential order, and the operations of each individual processor appear in this sequence in the order ...

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  7. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    If the semantics of the program language restrict the compiler into translating the expression in left-to-right order (for example), then the generated code will look as if the programmer had written the following statements in the original program: sum = a + b; sum = sum + c;

  8. Online food ordering - Wikipedia

    en.wikipedia.org/wiki/Online_food_ordering

    Online food ordering is the process of ordering food, for delivery or pickup, from a website or other application. The product can be either ready-to-eat food (e.g., direct from a home-kitchen, restaurant, or a virtual restaurant) or food that has not been specially prepared for direct consumption (e.g., vegetables direct from a farm/garden, fruits, frozen meats. etc).

  9. Happened-before - Wikipedia

    en.wikipedia.org/wiki/Happened-before

    In computer science, the happened-before relation (denoted: ) is a relation between the result of two events, such that if one event should happen before another event, the result must reflect that, even if those events are in reality executed out of order (usually to optimize program flow). This involves ordering events based on the potential ...