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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    PC World noted that this addition would move the Windows 10 version "a bit closer to the moddable worlds familiar to classic players" of the original Java Edition. [27] In December 2018, a new modding toolchain and mod loader called Fabric was released. [28] [non-primary source needed] In April 2022, a fork of Fabric, known as Quilt, was ...

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  5. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The ability to write shaders that can be used on any hardware vendor's graphics card that supports the OpenGL Shading Language. Each hardware vendor includes the GLSL compiler in their driver, thus allowing each vendor to create code optimized for their particular graphics card’s architecture.

  6. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  7. Spherical harmonic lighting - Wikipedia

    en.wikipedia.org/wiki/Spherical_harmonic_lighting

    Spherical harmonic (SH) lighting is a family of real-time rendering techniques that can produce highly realistic shading and shadowing with comparatively little overhead. . All SH lighting techniques involve replacing parts of standard lighting equations with spherical functions that have been projected into frequency space using the spherical harmonics as a b

  8. Comparison of executable file formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_executable...

    64-bit Fat binaries Can contain icon; ELF: Unix-like, OpenVMS, BeOS from R4 onwards, Haiku, SerenityOS: none Yes by file Yes Yes Extension [1] Yes Yes [2] Yes Extension [3] Extension [4] PE: Windows, ReactOS, HX DOS Extender, BeOS (R3 only).EXE: Yes by file Yes Yes Yes [5] Yes Yes No Only MZ (DOS) [6] Yes PE32+ Windows (64-bit editions only ...

  9. Compositing window manager - Wikipedia

    en.wikipedia.org/wiki/Compositing_window_manager

    Computer graphics technology allows for visual effects to be rendered in real time such as drop shadows, live previews, and complex animation. [3] [4] Since the screen is double buffered, it does not flicker during updates. The most commonly used compositing managers and compositing window managers include:

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