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[2] [4] Marc Nix of IGN criticized the combination of CG cutscenes and film footage. [5] The gameplay was criticized for being too easy and for having a short overall length, with some critics stating that the levels become shorter as the game progresses. [3] [4] [34] [5] The game's targeting system received criticism as well.
Another difference is the inclusion of game version or digital download source of game. For example: "Hitman: Absolution Steam +11 Trainer", [3] "F.E.A.R 3 v 1.3 PLUS 9 Trainer" etc. [4] [5] Modern trainers also come as separately downloaded programs. Instead of modifying the game's programming directly, they modify values stored in memory.
Vehicles are located in each level and may be used by the human players, although they cannot take command of a Skynet tank, which is only available to the machine players. [4] [2] [1] [5] The game includes levels based on present-day locations from Terminator 3: Rise of the Machines, as well as levels set during the future war. [3]
Development concluded in August 2004, [23] and the game was shipped to North American retailers on September 9, 2004, [24] [25] less than 10 months after the release of the previous Terminator 3 game. [8] In Japan, the game was released for PlayStation 2 and GameCube on January 20, 2005. [26]
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The Universal Hint System, better known by the acronym UHS, is a form of strategy guide used for video games, created by Jason Strautmann in 1988. The system is designed to provide hints for solving specific parts of games without including premature spoilers .
This category lists video games published by Vivendi Games, also known as Vivendi Universal Games or VU Games. Pages in category "Vivendi Games games" ...
Universal Interactive (formerly Universal Interactive Studios until 2001) was an American video game publisher.The company was established on January 4, 1994, and led by Skip Paul and Robert Biniaz of MCA.