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  2. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior. Solid geometry deals with the measurements of volumes of various solids, including pyramids , prisms (and other polyhedrons ), cubes , cylinders , cones (and truncated cones ).

  3. Lists of shapes - Wikipedia

    en.wikipedia.org/wiki/Lists_of_shapes

    Solid geometry, including table of major three-dimensional shapes; Box-drawing character; Cuisenaire rods (learning aid) Geometric shape; Geometric Shapes (Unicode block) Glossary of shapes with metaphorical names; List of symbols; Pattern Blocks (learning aid)

  4. Category:Lists of shapes - Wikipedia

    en.wikipedia.org/wiki/Category:Lists_of_shapes

    Solid geometry; List of surfaces; List of symbols; T. List of triangle topics; List of two-dimensional geometric shapes ... Code of Conduct; Developers; Statistics;

  5. List of mathematical shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_shapes

    The elements of a polytope can be considered according to either their own dimensionality or how many dimensions "down" they are from the body.

  6. Geometric primitive - Wikipedia

    en.wikipedia.org/wiki/Geometric_primitive

    In constructive solid geometry, primitives are simple geometric shapes such as a cube, cylinder, sphere, cone, pyramid, torus. Modern 2D computer graphics systems may operate with primitives which are curves (segments of straight lines, circles and more complicated curves), as well as shapes (boxes, arbitrary polygons, circles).

  7. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics , such as 3D modeling , by its emphasis on physical fidelity. [ 1 ]

  8. Boolean operations on polygons - Wikipedia

    en.wikipedia.org/wiki/Boolean_operations_on_polygons

    Matthias Kramm's gfxpoly, a free C library for 2D polygons (BSD license). Klaas Holwerda's Boolean, a C++ library for 2D polygons. David Kennison's Polypack, a FORTRAN library based on the Vatti algorithm. Klamer Schutte's Clippoly, a polygon clipper written in C++. Michael Leonov's poly_Boolean, a C++ library, which extends the Schutte algorithm.

  9. Category:Euclidean solid geometry - Wikipedia

    en.wikipedia.org/wiki/Category:Euclidean_solid...

    Download QR code; Print/export Download as PDF; Printable version; ... Pages in category "Euclidean solid geometry" The following 33 pages are in this category, out ...