Search results
Results from the WOW.Com Content Network
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
The Free City of Greyhawk, Gem of the Flanaess, is the adventuring town that gives the World of Greyhawk setting its name. [2] The set includes a detailed fold-out bird's-eye-view of the town, which matches the diagrammatic, keyed-location street map. The map is cross-referenced with one of the booklets to describe the major features of the city.
The Dungeons & Dragons Gazetteer details the lands of Greyhawk, the 3rd edition core world of Dungeons & Dragons.The book's introduction noted that the D&D game setting is located on Oerth, more specifically on the continent of Oerik, in its easternmost portion called the Flanaess.
The World of Greyhawk Fantasy World Setting (1980 folio) TSR intended to publish The World of Greyhawk early in 1979; the foreword by editor Allen Hammack was dated February 1979. Gygax himself assured Dragon readers in issue No. 37 that, barring catastrophe, the World of Greyhawk was ready for official release. [2]
Gem of the Flanaess—A Gazetteer of the Free City of Greyhawk and the surrounding area by Douglas Niles, a 96-page book; Folks, Feuds and Factions: The good, the bad, and the in-between—People who make the city what it is a 96-page book by Carl Sargent and Rik Rose, three maps (city streets, city sewers, and the region surrounding Greyhawk)
The Player's Guide, also known as the Greyhawk Player's Guide or the Player's Guide to Greyhawk, is a sourcebook for the World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game. Written by Anne Brown, the work was published by Wizards of the Coast under its TSR imprint in 1998.
The rune and glyph display from the original World of Greyhawk boxed set is included. A packet of reference cards is included, with most of them containing encounters and short adventures, in a format similar to that of The City of Greyhawk set. The trio of poster maps have the grid coordinates printed along the borders. [1]
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...