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Williams' taxonomy is a hierarchical arrangement of eight creative thinking skills conceived, developed, and researched by Frank E. Williams, a researcher in educational psychology. [1] The taxonomy forms the basis of a differentiated instruction curriculum model used particularly with gifted students and in gifted education settings.
Creative education is when students are able to use imagination and critical thinking to create new and meaningful forms of ideas where they can take risks, be independent and flexible. [1] Instead of being taught to reiterate what was learned, students learn to develop their ability to find various solutions to a problem.
Individual teachers have a great deal of autonomy in curriculum content, teaching methods, and governance. Qualitative assessments of student work are integrated into the daily life of the classroom, with standardized testing limited to what is required to enter post-secondary education .
Emergent curriculum is child-initiated, collaborative and responsive to the children's needs. Proponents state that knowledge of the children is the key to success in any emergent curriculum (Cassidy, Mims, Rucker, & Boone, 2003; Crowther, 2005). Planning an emergent curriculum requires: observation; documentation; creative brainstorming ...
Creative Curriculum-Creative Curriculum is an early childhood teaching approach that emphasizes social and emotional development. It uses project-based investigations to allow children to apply skills and addresses four areas of development: social/emotional, physical, cognitive, and language.
The Dick and Carey model, however, is a more systemic model in that making changes to components affects other components and, therefore, the changes occur in parallel. In the more linear backward design model, the steps are non-flexible which means that skipping or changing steps is not an option.
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A 52-week curriculum for a medical school, showing the courses for the different levels. In education, a curriculum (/ k ə ˈ r ɪ k j ʊ l ə m /; pl.: curriculums or curricula / k ə ˈ r ɪ k j ʊ l ə /) is the totality of student experiences that occur in an educational process.