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  2. Vector (mathematics and physics) - Wikipedia

    en.wikipedia.org/wiki/Vector_(mathematics_and...

    Every algebra over a field is a vector space, but elements of an algebra are generally not called vectors. However, in some cases, they are called vectors, mainly due to historical reasons. Vector quaternion, a quaternion with a zero real part; Multivector or p-vector, an element of the exterior algebra of a vector space.

  3. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Note: This page uses common physics notation for spherical coordinates, in which is the angle between the z axis and the radius vector connecting the origin to the point in question, while is the angle between the projection of the radius vector onto the x-y plane and the x axis. Several other definitions are in use, and so care must be taken ...

  4. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    In mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector [1] or spatial vector [2]) is a geometric object that has magnitude (or length) and direction. Euclidean vectors can be added and scaled to form a vector space.

  5. Vector quantity - Wikipedia

    en.wikipedia.org/wiki/Vector_quantity

    In the natural sciences, a vector quantity (also known as a vector physical quantity, physical vector, or simply vector) is a vector-valued physical quantity. [1] [2] It is typically formulated as the product of a unit of measurement and a vector numerical value (), often a Euclidean vector with magnitude and direction.

  6. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  7. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.

  8. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.

  9. Analytical mechanics - Wikipedia

    en.wikipedia.org/wiki/Analytical_mechanics

    The goal of mechanical theory is to solve mechanical problems, such as arise in physics and engineering. Starting from a physical system—such as a mechanism or a star system—a mathematical model is developed in the form of a differential equation. The model can be solved numerically or analytically to determine the motion of the system.