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A Euclidean plane with a chosen Cartesian coordinate system is called a Cartesian plane. In a Cartesian plane, one can define canonical representatives of certain geometric figures, such as the unit circle (with radius equal to the length unit, and center at the origin), the unit square (whose diagonal has endpoints at (0, 0) and (1, 1)), the ...
A Euclidean plane with a chosen Cartesian coordinate system is called a Cartesian plane. The set R 2 {\displaystyle \mathbb {R} ^{2}} of the ordered pairs of real numbers (the real coordinate plane ), equipped with the dot product , is often called the Euclidean plane or standard Euclidean plane , since every Euclidean plane is isomorphic to it.
The four quadrants of a Cartesian coordinate system. The axes of a two-dimensional Cartesian system divide the plane into four infinite regions, called quadrants, each bounded by two half-axes. The axes themselves are, in general, not part of the respective quadrants.
Illustration of a Cartesian coordinate plane. Four points are marked and labeled with their coordinates: (2,3) in green, (−3,1) in red, (−1.5,−2.5) in blue, and the origin (0,0) in purple. In analytic geometry, the plane is given a coordinate system, by which every point has a pair of real number coordinates.
A Euclidean plane with a chosen Cartesian coordinate system is called a Cartesian plane. The set of the ordered pairs of real numbers (the real coordinate plane), equipped with the dot product, is often called the Euclidean plane or standard Euclidean plane, since every Euclidean plane is isomorphic to it.
Another common coordinate system for the plane is the polar coordinate system. [7] A point is chosen as the pole and a ray from this point is taken as the polar axis. For a given angle θ, there is a single line through the pole whose angle with the polar axis is θ (measured counterclockwise from the axis to the line).
In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .
Let (x, y, z) be the standard Cartesian coordinates, and (ρ, θ, φ) the spherical coordinates, with θ the angle measured away from the +Z axis (as , see conventions in spherical coordinates). As φ has a range of 360° the same considerations as in polar (2 dimensional) coordinates apply whenever an arctangent of it is taken. θ has a range ...