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  2. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    Montgomery modular multiplication relies on a special representation of numbers called Montgomery form. The algorithm uses the Montgomery forms of a and b to efficiently compute the Montgomery form of ab mod N. The efficiency comes from avoiding expensive division operations. Classical modular multiplication reduces the double-width product ab ...

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  4. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is based on the fast Fourier transform (FFT) method of integer multiplication. This figure demonstrates multiplying 1234 × 5678 = 7006652 using the simple FFT method. Base 10 is used in place of base 2 w for illustrative purposes. The Schönhage–Strassen algorithm is an asymptotically fast multiplication ...

  5. MATLAB - Wikipedia

    en.wikipedia.org/wiki/MATLAB

    MATLAB (an abbreviation of "MATrix LABoratory" [22]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks.MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages.

  6. Booth's multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Booth's_multiplication...

    Booth's multiplication algorithmis a multiplication algorithmthat multiplies two signed binarynumbers in two's complement notation. The algorithmwas invented by Andrew Donald Boothin 1950 while doing research on crystallographyat Birkbeck Collegein Bloomsbury, London.[1] Booth's algorithm is of interest in the study of computer architecture.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  8. Elliptic curve point multiplication - Wikipedia

    en.wikipedia.org/wiki/Elliptic_curve_point...

    Example: 100P can be written as 2(2[P + 2(2[2(P + 2P)])]) and thus requires six point double operations and two point addition operations. 100P would be equal to f(P, 100). This algorithm requires log 2 (d) iterations of point doubling and addition to compute the full point multiplication. There are many variations of this algorithm such as ...

  9. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school, this algorithm is sometimes called the grammar school method. [ 1 ]

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