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Shih-Fu Chang (Traditional Chinese: 張世富) is a Taiwanese American computer scientist and electrical engineer noted for his research on multimedia information retrieval, computer vision, machine learning, and signal processing.
Multimedia University Engineering Society Overseas Research Programme (MESCORP) was founded in 2002 by the former dean of the Faculty of Engineering (FOE), Ir. Professor Dato' Dr Chuah Hean Teik, under the patronage of the Chancellor YABhg.
Multimedia is utilized in various fields including education, entertainment, communication, game design, and digital art, reflecting its broad impact on modern technology and media. Multimedia encompasses various types of content, each serving different purposes: Text - Fundamental to multimedia, providing context and information.
ACM Multimedia (ACM-MM) is the Association for Computing Machinery (ACM)'s annual conference on multimedia, sponsored by the SIGMM special interest group on multimedia in the ACM. SIGMM specializes in the field of multimedia computing, from underlying technologies to applications, theory to practice, and servers to networks to devices.
Mei-Ling Shyu is a computer scientist whose research involves deep learning for multimedia-related big data analytics. She is a professor of electrical and computer engineering at the University of Missouri–Kansas City .
He was founding editor-in-chief of Springer's journals: Journal of Multimedia Tools and Applications, [3] and Journal of Big Data. [4] He has published over 40 books [5] and 300 research papers in scientific journals and conferences. He holds more than 50 patents in video coding including 10 essential patents for the VVC video coding standard.
The second is to consider human abilities. Participants involved in HCM production should be able to complete the activities during the production process. The field of Multimedia in Human-Centered Multimedia (HCM) is dedicated to the creation and development of various forms of media, including photography, audio recording, and remixing.
Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.