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  2. Arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arithmetic

    Arithmetic is an elementary branch of mathematics that studies numerical operations like addition, subtraction, multiplication, and division. In a wider sense, it also includes exponentiation, extraction of roots, and taking logarithms. Arithmetic systems can be distinguished based on the type of numbers they operate on.

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  4. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    t. e. Multiplication (often denoted by the cross symbol ×, by the mid-line dot operator ⋅, by juxtaposition, or, on computers, by an asterisk *) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product.

  5. Fraction - Wikipedia

    en.wikipedia.org/wiki/Fraction

    Let x = the repeating decimal: x = 0.1523 987; Multiply both sides by the power of 10 just great enough (in this case 10 4) to move the decimal point just before the repeating part of the decimal number: 10,000x = 1,523. 987; Multiply both sides by the power of 10 (in this case 10 3) that is the same as the number of places that repeat:

  6. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    The lattice technique can also be used to multiply decimal fractions. For example, to multiply 5.8 by 2.13, the process is the same as to multiply 58 by 213 as described in the preceding section. To find the position of the decimal point in the final answer, one can draw a vertical line from the decimal point in 5.8, and a horizontal line from ...

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [1][2][3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

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