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  2. Saints Row: The Third - Wikipedia

    en.wikipedia.org/wiki/Saints_Row:_The_Third

    The studio considered the Red Faction series' Geo-Mod 2 engine but chose against it due to the implementation's difficulty and not wanting that degree of destruction. [34] Phillips gave a game development postmortem at the 2012 Game Developers Conference , where he advised studios to let development team members run with their ideas.