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  2. Bogus Skill "Fruitmaster" - Wikipedia

    en.wikipedia.org/wiki/Bogus_Skill_"Fruitmaster"

    Bogus Skill "Fruitmaster": About that Time I Became Able to Eat Unlimited Numbers of Skill Fruits (That Kill You) (Japanese: 外れスキル《木の実マスター》 〜スキルの実(食べたら死ぬ)を無限に食べられるようになった件について〜, Hepburn: Hazure Sukiru "Kinomi Master": Sukiru no Mi (Tabetara Shinu) o Mugen ni Taberareru Yō ni Natta Ken ni Tsuite) is a ...

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Others use more, some fewer. Tri-Stat dX (including Big Eyes, Small Mouth), as the name would suggest, uses three (Body, Mind, and Soul), whereas a more common division of three, and used in the Cortex Plus game Firefly is Physical, Mental, and Social, but expands with the Storyteller System's attributes.

  4. History and culture of substituted amphetamines - Wikipedia

    en.wikipedia.org/wiki/History_and_culture_of...

    The northern soul and mod subcultures in England were known for their characteristic amphetamine use. [26] Their concerts generally involved people taking amphetamines to keep dancing all night. DJ Roger Eagle got out of the northern soul scene, saying: "All they wanted was fast-tempo black dance music...

  5. Soul Edge - Wikipedia

    en.wikipedia.org/wiki/Soul_Edge

    Soul Edge [b] is a 1996 fighting game developed and published by Namco for arcades. It is the first installment in the Soulcalibur series . Introduced at the JAMMA trade show in November 1995, [ 10 ] the full arcade game was released in February 1996 on System 11 hardware, [ 1 ] the same board used by Tekken and Tekken 2 .

  6. Black Bolt - Wikipedia

    en.wikipedia.org/wiki/Black_Bolt

    Black Bolt's Terrigen-mutated physique surpasses the superhuman physique of typical Inhumans: his strength, stamina, durability, and reflexes are well above typical human or Inhuman levels. His speed and agility are highly enhanced, and he possesses superhuman senses. [ 118 ]

  7. Soulslike - Wikipedia

    en.wikipedia.org/wiki/Soulslike

    Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.

  8. Voldo - Wikipedia

    en.wikipedia.org/wiki/Voldo

    Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends.

  9. Soulcalibur - Wikipedia

    en.wikipedia.org/wiki/Soulcalibur

    The first installment, titled Soul Edge, was released for arcade, and was later updated to Soul Edge Ver. II. This enhanced version was then ported to the PlayStation, where it was renamed Soul Blade outside Japan. Set in the late sixteenth century, the game follows nine warriors in a quest, each of whom has their own reasons for joining the ...