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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    For this reason, more pictures are drawn near the beginning and end of an action, creating a slow in and slow out effect in order to achieve more realistic movements. This concept emphasizes the object's extreme poses. Inversely, fewer pictures are drawn within the middle of the animation to emphasize faster action. [12]

  3. The Animator's Survival Kit - Wikipedia

    en.wikipedia.org/wiki/The_Animator's_Survival_Kit

    The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators, or simply The Animator's Survival Kit is an instructional book by animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of ...

  4. Anticipation (animation) - Wikipedia

    en.wikipedia.org/wiki/Anticipation_(animation)

    Anticipation is one of the fundamental 12 basic principles of animation, as set out by Frank Thomas and Ollie Johnston in their authoritative 1981 book on the Disney Studio titled The Illusion of Life. An anticipation pose or drawing is a preparation for the main action of an animated scene, as distinct from the action and the reaction.

  5. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  6. Squash and stretch - Wikipedia

    en.wikipedia.org/wiki/Squash_and_stretch

    Example A shows a ball bouncing with a rigid, non-dynamic movement. In example B the ball is "squashed" at impact, and "stretched" during fall and rebound Squash and stretch is the phrase used to describe "by far the most important" [ 1 ] : 47 of the 12 basic principles of animation , described in the book The Illusion of Life by Frank Thomas ...

  7. Character animation - Wikipedia

    en.wikipedia.org/wiki/Character_animation

    Sometimes, visual effects animators will use the same principles of character animation; an early example is the pseudopod in The Abyss. [3] On-going computer science research on character animation deals with the question of generating multi-layer level of detail at run-time to allow large crowd rendering in real-time applications. [4]

  8. Cutout animation - Wikipedia

    en.wikipedia.org/wiki/Cutout_animation

    An example of cutout animation, produced at the UK's National Media Museum El Apóstol (1917) by Italian-Argentine cartoonist Quirino Cristiani , was also the world's first animated feature film. The Adventures of Prince Achmed (1926) by Lotte Reiniger is a silhouette animation using armatured cutouts with backgrounds that were variously ...

  9. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .