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  2. ATI Mach - Wikipedia

    en.wikipedia.org/wiki/ATI_Mach

    A temporary solution was presented with the ATI Graphics Ultra/Vantage cards, which combined an ATI 8514 Ultra and VGA Wonder+ into a single card (though using discrete ICs). The Mach32 chip was the follow-up to the Mach8, which finally featured an integrated VGA core, true colour support and a 64-bit datapath to internal memory.

  3. Speed Dreams - Wikipedia

    en.wikipedia.org/wiki/Speed_Dreams

    Speed Dreams, is a free and open source 3D racing video game for Linux, Microsoft Windows, AmigaOS 4, AROS, MorphOS and Haiku.Started in 2008 as a fork of the racing car simulator TORCS, [2] it is mainly written in C++ and released under GPL v2+ and Free Art License, the most recent release being version 2.3.0 of March 2023.

  4. AMD Software - Wikipedia

    en.wikipedia.org/wiki/AMD_Software

    Vulkan 1.0 support was introduced in Radeon Software 16.3.2. Radeon Software 17.7.1 is the final driver for Windows 8.1. Radeon Software 18.9.3 is the final driver for 32-bit Windows 7/10. AMD Software 22.6.1 is the final driver for Windows 7 (and Windows 8.1 unofficially); 22.6.1 is also the final driver for GCN 1, GCN 2 and GCN 3 based GPUs [43]

  5. Windows Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Driver_Model

    Common device driver compatibility issues include: a 32-bit device driver is required for a 32-bit Windows operating system, and a 64-bit device driver is required for a 64-bit Windows operating system. 64-bit device drivers must be signed by Microsoft, because they run in kernel mode and have unrestricted access to the computer hardware. For ...

  6. Powerslide (video game) - Wikipedia

    en.wikipedia.org/wiki/Powerslide_(video_game)

    Powerslide was developed from the ground up as a 3D-card-only game for 3dfx Interactive's Voodoo Graphics chipset. [6] This enabled it to produce up to 300,000 polygons per second. [7] The bulk of the code was written to 3dfx's direct API, Glide. [6] The game was developed by 18 people. [8]

  7. Road Rash (1991 video game) - Wikipedia

    en.wikipedia.org/wiki/Road_Rash_(1991_video_game)

    [16] [17] The Amiga version was developed by Peakstar Software, featured music composed by Jason A.S. Whitely, [18] and was released in December 1992. [19] Road Rash was converted for the Game Gear and Master System by Gary Priest of Probe Software, with music adapted by Greg Michael. [20] These versions were released in March 1994. [21]

  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  9. Revs (video game) - Wikipedia

    en.wikipedia.org/wiki/Revs_(video_game)

    An enhanced edition of the BBC version was released in 1986 by Superior Software/Acornsoft as Revs plus Revs 4 Tracks which included all 5 tracks. The enhanced edition also included a 'steering assist' driving aid "designed to improve control of the car when using keys or a digital joystick".