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  2. Fitts's law - Wikipedia

    en.wikipedia.org/wiki/Fitts's_law

    Fitts also proposed an index of performance (IP, in bits per second) as a measure of human performance. The metric combines a task's index of difficulty (ID) with the movement time (MT, in seconds) in selecting the target. In Fitts's words, "The average rate of information generated by a series of movements is the average information per ...

  3. Degree of difficulty - Wikipedia

    en.wikipedia.org/wiki/Degree_of_difficulty

    The FIG gives difficulty points for number of somersaults, number of body twists and the body position in somersaults (piked or straight). The total sum of the individual elements forms the difficulty score component of competitor's final score: [14] [15] Each 1/4 rotation of a somersault = 0.1 DD; Completed 360° somersault (bonus) = 0.1 DD

  4. Code of Points (gymnastics) - Wikipedia

    en.wikipedia.org/wiki/Code_of_Points_(gymnastics)

    The D-score (or difficulty score) indicates the difficulty of the exercise on three criteria: Difficulty Value (DV): The difficulty value of a routine is the combined total of the eight elements with the highest value according to the Table of Elements. The dismount is included as one of the eight elements.

  5. Kuder–Richardson formulas - Wikipedia

    en.wikipedia.org/wiki/Kuder–Richardson_formulas

    The KR-20 may be affected by difficulty of the test, the spread in scores and the length of the examination. In the case when scores are not tau-equivalent (for example when there is not homogeneous but rather examination items of increasing difficulty) then the KR-20 is an indication of the lower bound of internal consistency (reliability).

  6. Challenge point framework - Wikipedia

    en.wikipedia.org/wiki/Challenge_Point_Framework

    However, the learning potential from this task difficulty level will differ based on the: skill level of the performer; task complexity; task environment; Importantly, though increases in task difficulty may increase learning potential, increased task difficulty is also expected to decrease performance.

  7. Model of hierarchical complexity - Wikipedia

    en.wikipedia.org/wiki/Model_of_hierarchical...

    The model of hierarchical complexity (MHC) is a formal theory and a mathematical psychology framework for scoring how complex a behavior is. [4] Developed by Michael Lamport Commons and colleagues, [3] it quantifies the order of hierarchical complexity of a task based on mathematical principles of how the information is organized, [5] in terms of information science.

  8. Yerkes–Dodson law - Wikipedia

    en.wikipedia.org/wiki/Yerkes–Dodson_law

    Researchers have found that different tasks require different levels of arousal for optimal performance. For example, difficult or intellectually demanding tasks may require a lower level of arousal (to facilitate concentration), whereas tasks demanding stamina or persistence may be performed better with higher levels of arousal (to increase motivation).

  9. Heuristics and sports - Wikipedia

    en.wikipedia.org/wiki/Heuristics_and_sports

    Heuristics are simple strategies for decision making that are used to achieve a specific goal quickly and efficiently, and are commonly implemented in sports.Many sports require the ability to make fast decisions under time pressure, and the proper use of heuristics is essential for many of these decisions.