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  2. Link: The Faces of Evil and Zelda: The Wand of Gamelon

    en.wikipedia.org/wiki/Link:_The_Faces_of_Evil...

    Electronic Gaming Monthly contributor Seanbaby ranked Zelda: Wand of Gamelon the sixth worst game of all time, while GameTrailers rated it fifth worst game of all time. [50] [51] The Wand of Gamelon appeared in an IGN bracket poll of "The Greatest Legend of Zelda Game" along with Zelda's Adventure.

  3. Characters of The Legend of Zelda: Ocarina of Time - Wikipedia

    en.wikipedia.org/wiki/Characters_of_The_Legend...

    The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf. Link interacts with a variety of characters throughout the game ...

  4. Dracula's Castle ( Castlevania: Symphony of the Night )

    en.wikipedia.org/wiki/Dracula's_Castle...

    Dracula's Castle is the main setting of the video game Castlevania: Symphony of the Night (1997), which was designed by Koji Igarashi.Players control the protagonist Alucard as they explore the castle, which was based on the traditional depiction of Castle Dracula from the horror novel by Bram Stoker and related media, and is one of numerous incarnations in the Castlevania series.

  5. Ganon - Wikipedia

    en.wikipedia.org/wiki/Ganon

    Echoes of Wisdom, the first mainline Zelda game to feature Zelda rather than Link as the player character, [55] begins with a sequence in which Link saves Zelda from an Echo of Ganon but is sucked through a rift into the still world, and Ganon vanishes. [56] An Echo of Ganon also appears as the boss of Hyrule Castle dungeon halfway through the ...

  6. Link's Crossbow Training - Wikipedia

    en.wikipedia.org/wiki/Link's_Crossbow_Training

    Link's Crossbow Training was produced by Shigeru Miyamoto, Eiji Aonuma and Takashi Tezuka.The idea of a first-person The Legend of Zelda title started with Ocarina of Time, which Miyamoto wanted to develop in the first person; however, the inclusion of a child Link got in the way of this idea.

  7. I am Error - Wikipedia

    en.wikipedia.org/wiki/I_am_Error

    The original usage of the phrase in Zelda II: The Adventure of Link "I am Error" is a quote from the 1987 video game Zelda II: The Adventure of Link. The quote is spoken by a villager, apparently named Error, in the town of Ruto. In the original Japanese version of the game, the line is Ore no na wa Erā da… (オレノナハ エラー ダ…

  8. Master Sword - Wikipedia

    en.wikipedia.org/wiki/Master_Sword

    Destin Legarie from IGN wrote: "This beautiful sword is an icon to gamers everywhere, as well as an instantly recognizable item of central importance in the Zelda franchise. Sure, there have been plenty of great weapons and items in The Legend of Zelda series, but only the Master Sword has endured since the days of A Link to the Past. Each ...

  9. Zelda's Adventure - Wikipedia

    en.wikipedia.org/wiki/Zelda's_Adventure

    Zelda's Adventure is an action-adventure fantasy video game developed by Viridis Corporation and released on the CD-i format, based on The Legend of Zelda franchise. Set in the land of Tolemac, the game follows a non-traditional storyline, in which Link has been captured by the evil lord Ganon, and Zelda must collect the seven celestial signs in order to rescue him.