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  2. Prune and search - Wikipedia

    en.wikipedia.org/wiki/Prune_and_search

    This resembles the recurrence for binary search but has a larger S(n) term than the constant term of binary search. In prune and search algorithms S(n) is typically at least linear (since the whole input must be processed). With this assumption, the recurrence has the solution T(n) = O(S(n)).

  3. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    The following example demonstrates dynamic loop unrolling for a simple program written in C. Unlike the assembler example above, pointer/index arithmetic is still generated by the compiler in this example because a variable (i) is still used to address the array element.

  4. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    B will denote the best solution found so far, and will be used as an upper bound on candidate solutions. Initialize a queue to hold a partial solution with none of the variables of the problem assigned. Loop until the queue is empty: Take a node N off the queue. If N represents a single candidate solution x and f(x) < B, then x is the best ...

  5. AVL tree - Wikipedia

    en.wikipedia.org/wiki/AVL_tree

    [9]: 52 With insertion as the code below shows, the adequate rotation immediately perfectly rebalances the tree. In figure 1, by inserting the new node Z as a child of node X the height of that subtree Z increases from 0 to 1. Invariant of the retracing loop for an insertion. The height of the subtree rooted by Z has increased by 1.

  6. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    The question "does there exist a simple path in a given graph with at least k edges" is NP-complete. [ 2 ] In weighted complete graphs with non-negative edge weights, the weighted longest path problem is the same as the Travelling salesman path problem , because the longest path always includes all vertices.

  7. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    The left figure below shows a binary decision tree (the reduction rules are not applied), and a truth table, each representing the function (,,).In the tree on the left, the value of the function can be determined for a given variable assignment by following a path down the graph to a terminal.

  8. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    Greedy algorithms fail to produce the optimal solution for many other problems and may even produce the unique worst possible solution. One example is the travelling salesman problem mentioned above: for each number of cities, there is an assignment of distances between the cities for which the nearest-neighbour heuristic produces the unique ...

  9. 2-satisfiability - Wikipedia

    en.wikipedia.org/wiki/2-satisfiability

    The median of any three solutions is formed by setting each variable to the value it holds in the majority of the three solutions. This median always forms another solution to the instance. [32] Feder (1994) describes an algorithm for efficiently listing all solutions to a given 2-satisfiability instance, and for solving several related ...