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  2. Binoculars - Wikipedia

    en.wikipedia.org/wiki/Binoculars

    Birdwatching is a very popular hobby among nature and animal lovers; a binocular is their most basic tool because most human eyes cannot resolve sufficient detail to fully appreciate and/or study small birds. [74] To be able to view birds in flight well rapid moving objects acquiring capability and depth of field are important.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code for the Microsoft Windows version of the 2000 video game Monopoly was leaked in August 2018. [180] [181] Mortal Kombat II: 1993 2022 Arcade Fighting: Midway Games: During October 25–27, 2022, Jason Scott uploaded to GitHub 13 repositories containing source code for a variety of video games, including the arcade version of ...

  4. Category:Video games about animals - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    The San Diego Zoo Presents: The Animals! Shelter (video game) Silt (video game) The Sims 3: Pets; Sly 2: Band of Thieves; Sly 3: Honor Among Thieves; Sly Cooper and the Thievius Raccoonus; Sly Cooper: Thieves in Time; Solatorobo: Red the Hunter; Star Fox (1993 video game) Star Fox 2; Star Fox 64; Star Fox Adventures; Star Fox Command; Star Fox ...

  5. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle , although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.

  6. Animals in video games - Wikipedia

    en.wikipedia.org/wiki/Animals_in_video_games

    Some games feature animals with realistic appearances but unrealistic behavior. A lot of them feature dogs or cats as the main character, but other animals get starring roles as well. These animals include deer, wolves, sharks, and foxes. Examples of this type of animal game include Goat Simulator and Catlateral Damage. [9]

  7. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  8. Dead Rising (video game) - Wikipedia

    en.wikipedia.org/wiki/Dead_Rising_(video_game)

    Frank attacking zombies with a 2x4 plank. There are approximately 30 enemies onscreen. Players can operate the game in one of two modes. 72 Hour Mode is the main mode and the only one available to players to begin with, in which the main objective is to investigate the Willamette Parkview Mall within three days, before Frank can be rescued by helicopter, completing a series of "Case Files ...

  9. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Some animals that lack binocular vision due to their eyes having little common field-of-view employ motion parallax more explicitly than humans for depth cueing (for example, some types of birds, which bob their heads to achieve motion parallax, and squirrels, which move in lines orthogonal to an object of interest to do the same [6]).