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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
In its older form the living rooms face the slope of the hill. Its name is explained thus: "The farmers of the High Black Forest have kept alive the knowhow for building the unique medieval design elements of the single-roofed house to this day. It may be for this reason they believed this form of house was invented by heathens and therefore ...
Medieval ships were the vessels used in Europe during the Middle Ages. Like ships from antiquity , they were moved by sails , oars , or a combination of the two. There was a large variety, mostly based on much older, conservative designs.
The most common means of calculating yield was the number of seeds harvested compared to the number of seeds planted. On several manors in Sussex England, for example, the average yield for the years 1350–1399 was 4.34 seeds produced for each seed sown for wheat, 4.01 for barley, and 2.87 for oats. [53] (By contrast, wheat production in the ...
The design of the house put the main open fire in the middle at the back of the barn area, the smoke disappearing through small apertures in the front facade. The hall house was an invention of the North German plains, and did not exist to the south of a line from Dortmund to Brunswick to Wittenberg to Stettin.
Some Iron Age hillforts were also incorporated into medieval frontier earthworks. For example Offa's Dyke, a linear earthwork generally dated to the 9th century CE, makes use of the west and south-west ramparts of Llanymynech hillfort. [16] Similarly the hillfort at Old Oswestry was incorporated into the early medieval Wat's Dyke. [17]
The Medieval Engineers landscape is a spheroid voxel-based planet, approximately 10 game-kilometers in radius, which is fully explorable by the player.It contains high mountain ranges with limited passable areas, deep rocky valleys, varied woodlands, grasslands and fields, desert, and a network of dirt roads, which a player may use to navigate or fast travel if they choose.
Medieval architecture was the art and science of designing and constructing buildings in the Middle Ages. The major styles of the period included pre-Romanesque , Romanesque , and Gothic . In the fifteenth century, architects began to favour classical forms again, in the Renaissance style , marking the end of the medieval period.