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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
HTML5 is designed so that old browsers can safely ignore new HTML5 constructs. [8] In contrast to HTML 4.01, the HTML5 specification gives detailed rules for lexing and parsing, with the intent that compliant browsers will produce the same results when parsing incorrect syntax. [126]
Since HTML 4, HTML has increasingly focused on the separation of content (the visible text and images) from presentation (like color, font size, and layout). [13] This is often referred to as a separation of concerns. HTML is used to represent the structure or content of a document, its presentation remains the sole responsibility of CSS style ...
HTML attributes are special words used inside the opening tag to control the element's behaviour. It is a piece of markup language used to adjust the behavior or display of an HTML element.HTML attributes are a modifier of a HTML element type. An attribute either modifies the default functionality of an element type or provides functionality to ...
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Ensure that the document's MIME type is set to text/html. For both HTML and XHTML, this comes from the HTTP Content-Type header sent by the server. Change the XML empty-element syntax to an HTML style empty element (< br /> to < br />). Those are the main changes necessary to translate a document from XHTML 1.0 to HTML 4.01.
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Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.