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2K distributions can have a frame rate of either 24 or 48 FPS, while 4K distributions must have a frame rate of 24 FPS. [ 6 ] : §3.1.4.2 Some articles claim that the terms "2K" and "4K" were coined by DCI and refer exclusively to the 2K and 4K formats defined in the DCI standard. [ 8 ]
Shown in cinemas in 24 fps. The original 50 fps presentation is not in any home video release. Love & Pop: Hideaki Anno: Japanese: 60 Shot on digital video in interlaced 60 fps, with some scenes shot on 35 mm movie film in 24 fps. Shown in cinemas in 24 fps and in interlaced 60 fps with 24 fps segments on DVD and Blu-ray. 1999 The Blair Witch ...
This transmission of 4K HEVC video in real-time was an industry-first. [87] On November 14, 2013, DivX developers released information on HEVC decoding performance using an Intel i7 CPU at 3.5 GHz which had 4 cores and 8 threads. [88] The DivX 10.1 Beta decoder was capable of 210.9 fps at 720p, 101.5 fps at 1080p, and 29.6 fps at 4K. [88]
GoPro, Sony and other action camera competitors record video at 1080p and 2.7k at 120 fps, 720p and 1080p at 240 fps, and 4k at 60 fps. Although the video formats were designed for slowing down in post-production, the cameras generally record very high frame rates [ 7 ] in high definition with generally clear audio.
Xbox Series X was designed to nominally render games in 2160p (4K resolution) at 60 frames per second (FPS). The lower-end, digital-only Xbox Series S, which has reduced specifications and does not include an optical drive, was designed to nominally render games in 1440p at 60 FPS, with support for 4K upscaling and ray tracing. [ 5 ]
Ultra HD Blu-ray (4K Ultra HD, UHD-BD, or 4K Blu-ray) [2] [3] is a digital optical disc data storage format that is an enhanced variant of Blu-ray. [4] Ultra HD Blu-ray supports 4K UHD (3840 × 2160 pixel resolution) video at frame rates up to 60 progressive frames per second, [ 4 ] encoded using High-Efficiency Video Coding . [ 4 ]
Video bandwidth requirements are growing continuously, as video resolutions, frame rates, bit depths, and the amount of video streams are constantly increasing. Likewise, the capacities of video links and communication channels are also growing, yet at a slower pace than what is needed to address the huge video bandwidth growth.
Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay.