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Sonic Adventure 2 [a] is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast.It features two good-vs-evil stories: Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman, and Rouge the Bat attempt to conquer it.
Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese video game designer and artist, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's Sonic the Hedgehog franchise. [1] [2] Although Yuji Naka made a tech demo around which Sonic 's gameplay was based, the character in his prototype was a ball ...
Chao Resort Island is a fangame for Microsoft Windows and macOS, based upon the Chao-raising minigames in Sonic Adventure. [15] Sonic World is a game heavily based upon the Sonic Adventure titles and Sonic Heroes. It features over 30 playable characters and the ability to make Heroes-style teams, as well as remastered levels from various Sonic ...
Sonic Adventure 2 made its debut at E3 2000 [116] and was released in June 2001. [117] The sequel was designed to be more action-oriented than the slower-paced, story-centric Adventure and to give all the characters equal playtime. [31] Like its predecessor, Sonic Adventure 2 received positive reviews. [118]
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega.The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
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Sonic's proportions would change for the release of Sonic the Hedgehog 2 on the Mega Drive; Sonic's head to height ratio was changed from 1:2 to 1:2.5. [23] For the 1998 release of Sonic Adventure, Sonic was redesigned by Yuji Uekawa as a character with longer legs and a less spherical body, longer and more drooping quills, and green-colored ...
Kazuyuki Hoshino (星野 一幸, Hoshino Kazuyuki) is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer.