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In computing, a pointer or mouse pointer (as part of a personal computer WIMP style of interaction) [10] [11] [12] is a symbol or graphical image on the computer monitor or other display device that echoes movements of the pointing device, commonly a mouse, touchpad, or stylus pen. It signals the point where actions of the user take place.
This article explains the most common elements of visual language interfaces found in the WIMP ("window, icon, menu, pointer") paradigm, although many are also used at other graphical post-WIMP interfaces. These elements are usually embodied in an interface using a widget toolkit or desktop environment.
Cursor (databases), a control structure that enables traversal over the records in a database; Cursor, a value that is the position of an object in some known data structure, a predecessor of pointers; Cursor (slide rule), indicates corresponding points on scales that are not adjacent to each other
This means you can take advantage of these trends for quite a while before needing to review your design. ... show the pointer cursor. If they hover over a text field where they can type, show the ...
Movements of the pointing device are echoed on the screen by movements of the pointer (or cursor) and other visual changes. Common gestures are point and click and drag and drop. While the most common pointing device by far is the mouse, many more devices have been developed.
In this text navigation mode the ‘cursor’, often depicted as a blinking vertical line, appears within the text on-screen. The user can then navigate throughout the text by using the arrow navigation keys to cause the cursor to move; typically changing the cursor's location in increments of character position horizontally and of text line vertically.
This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a computer. The first public demonstration of a mouse controlling a computer system was done by Doug Engelbart in 1968 as part of the Mother of All Demos . [ 1 ]
Control.Cursor is the cursor shown when the mouse is in the control's region; System.Windows.Forms.Cursor.Current is the cursor shown when the mouse enters any window of the application. [2] For long term wait cursors, the UseWaitCursor property can be set (either Control level or application level) on one occasion and reset at another time. [2]