enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Delay slot - Wikipedia

    en.wikipedia.org/wiki/Delay_slot

    In computer architecture, a delay slot is an instruction slot being executed without the effects of a preceding instruction. [1] The most common form is a single arbitrary instruction located immediately after a branch instruction on a RISC or DSP architecture; this instruction will execute even if the preceding branch is taken.

  3. Duplex mismatch - Wikipedia

    en.wikipedia.org/wiki/Duplex_mismatch

    However, in a duplex mismatch the collisions seen on the half-duplex side of the link are often late collisions. The full-duplex side usually will register frame check sequence errors, or runt frames. [7] [8] Viewing these standard Ethernet statistics can help diagnose the problem.

  4. Superdense coding - Wikipedia

    en.wikipedia.org/wiki/Superdense_coding

    Schematic video demonstrating individual steps of superdense coding. A message consisting of two bits (in video these are (1, 0)) is sent from station A to station B using only a single particle.

  5. Fix problems with Games on AOL.com - AOL Help

    help.aol.com/articles/troubleshooting-games-com...

    If you're having trouble loading or playing a game, try these to fix your issue: • Restart your computer. • Clear cookies, cache, history and footprints in your browser. • Check that Games on AOL.com windows aren't blocked by your pop-up blocker. • Update your video card drivers.

  6. Classic RISC pipeline - Wikipedia

    en.wikipedia.org/wiki/Classic_RISC_pipeline

    Register-Register Operation (Single-cycle latency): Add, subtract, compare, and logical operations. During the execute stage, the two arguments were fed to a simple ALU, which generated the result by the end of the execute stage. Memory Reference (Two-cycle latency). All loads from memory.

  7. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  8. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    RTT is a measure of the amount of time taken for an entire message to be sent to a destination and for a reply to be sent back to the sender. The time to send the message to the destination in its entirety is known as the network latency, and thus RTT is twice the latency in the network plus a processing delay at the destination. The other ...

  9. Hazard (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(computer_architecture)

    Memory latency is another factor that designers must attend to, because the delay could reduce performance. Different types of memory have different accessing time to the memory. Thus, by choosing a suitable type of memory, designers can improve the performance of the pipelined data path. [5]