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Roger Wilco is one of the first voice-over-IP client programs designed primarily for use with online multiplayer video games. [1] Roger Wilco enabled online gamers to talk to one another through a computer headset or other audio input device instead of typing messages to each other. Within a year of the software's introduction, over 2 million ...
The Ventrilo client and server are both available as freeware for use with up to 8 people on the same server. Rented servers can maintain up to 400 people. [2] The Ventrilo server is available under a limited license for Microsoft Windows and macOS and is accessible on FreeBSD Kopi, Solaris and NetBSD. The client is available for Windows and ...
TeamSpeak (TS) is a proprietary voice-over-Internet Protocol (VoIP) application service for audio communication between users on a chat channel, much like a telephone conference call. The client software connects to a TeamSpeak server of the user's choice, from which the user may join chat channels.
[71] [72] [73] It featured text messaging, voice chat, video chat, screen sharing, a friend system and servers. The client was originally rejected by Riot Games , [ 74 ] who felt that the timers included for various spawn times could be considered cheating, but Curse has since removed the offending content [ 75 ] and brought the software in ...
The widespread adoption of voice chat in online gaming has also led to several negative consequences. While voice chat has become a big hit in console games, [3] it also leads to problems such as griefing, cyberbullying, harassment, and scams. [9] [10] Voice chat has enabled a new level of toxicity and harassment in online gaming communities ...
In August 2005, Xfire updated to version 1.43, which added a beta voice chat feature using Voice over Internet Protocol (VoIP) technology to the application called "Xfire Pro-Voice". Until early 2009, if voice chat was being used in a chat room, users had to host the voice chat, causing quality problems and lag due to some users having better ...
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GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. [2] After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video ...