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Metroid Prime is a 2002 action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. Metroid Prime is the fifth main Metroid game and the first to use 3D computer graphics and a first-person perspective. It was released in North America in November 2002, and in Japan and Europe the following year.
Known in Japan as Metroid Prime 2: Dark Echoes. [b] [35] [36] First game in the series with a multiplayer mode. [37] The PAL version lacks the standard 50 Hz mode and offers 60 Hz only. [38] Re-released for the Wii in the New Play Control! series of GameCube remakes in Japan and as part of Metroid Prime: Trilogy internationally. [33]
Penkin was born on 22 May 1992 in the United Kingdom, [2] [3] and grew up in Perth, Western Australia. [4] Penkin's interest in video game music started from when he first heard the "Phendrana Drifts" theme from Metroid Prime; [4] in a 2012 interview, he referred to the theme's electronic synths and acoustic instruments as "absolute bliss".
Metroid: 1986 NES: Metroid: Zero Mission: 2004 Game Boy Advance Remake of the original game. [349] Metroid II: Return of Samus: 1991 Game Boy Metroid: Samus Returns: 2017 Nintendo 3DS: Remake of the original game. [350] Metroid Prime: 2002 GameCube Metroid Prime: Trilogy: 2009 Wii, Wii U Upgraded visuals in widescreen. [351] Metroid Prime ...
Metroid [a] is an action-adventure game franchise created by Nintendo.The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid creatures.
Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas.The studio is best known for its work on the Metroid Prime and Donkey Kong series and has contributed to several other Nintendo-developed projects, such as Mario Kart 7.
Metroid Prime: Trilogy was released in North America in August 2009, followed by Europe and Australia in September and October. It was not released in Japan, where ports of Prime and Echoes were released separately as part of the New Play Control! series. In January 2010, Nintendo discontinued the compilation in both North America and Australia.
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).