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  2. Duke Nukem: Manhattan Project - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem:_Manhattan_Project

    Manhattan Project is played from a 2.5D perspective. Though the engine projects the game in 3D, gameplay is restricted to a two dimensional plane. Duke Nukem: Manhattan Project was built using a 3D engine known as Prism3D. The levels and characters are fully three-dimensional, and both the camera and Duke can move along any axis, but movement ...

  3. List of Duke Nukem media - Wikipedia

    en.wikipedia.org/wiki/List_of_Duke_Nukem_media

    This is a list of media related to the Duke Nukem series of video games. Duke Nukem was originally created by Apogee Software . This list contains all officially released, scheduled, and canceled Duke Nukem media, as well as some fan-made games.

  4. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    Duke Nukem: Manhattan Project: Windows [ak] May 21, 2002: Sunstorm Interactive: Arush Entertainment [111] [112] Duke Nukem Advance: Game Boy Advance: August 12, 2002: Torus Games: Take-Two Interactive [113] Prey Invasion: iOS: June 7, 2009: Machineworks Northwest Hands-On Mobile [114] Duke Nukem: Critical Mass: Nintendo DS: April 8, 2011 ...

  5. Duke Nukem - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem

    One of the first projects to be announced after the success of Duke Nukem 3D was a return to Duke Nukem ' s 2D side-scrolling, platforming format for a game named Duke Nukem 4Ever. The project was directed by Keith Schuler, main designer and programmer for the games Paganitzu and Realms of Chaos , and a level designer for the Plutonium PAK.

  6. Category:Duke Nukem - Wikipedia

    en.wikipedia.org/wiki/Category:Duke_Nukem

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; ... Duke Nukem: Manhattan Project; Micro Star v. FormGen Inc. N.

  7. Todd Replogle - Wikipedia

    en.wikipedia.org/wiki/Todd_Replogle

    Todd Jason Replogle (born 1969) [citation needed] is an American video game programmer best known as the co-creator of the Duke Nukem series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This includes Duke Nukem and Duke Nukem II, which are multidirectional scrolling platform games.

  8. George Broussard - Wikipedia

    en.wikipedia.org/wiki/George_Broussard

    Co-founding Apogee Software, developing Duke Nukem 3D George Broussard is an American video game producer and designer . He is one of the creators of the Duke Nukem series, along with Todd Replogle , Allen Blum, and Scott Miller .

  9. List of video games set in New York City - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_set_in...

    PC/PS2/Wii/Xbox: Takes place in 1978 and present day 2006 New York City, including all the boroughs except Staten Island and parts of the New Jersey shore. Driver 76: 2007: PSP: Takes place in 1976 New York City, including all the boroughs except Staten Island and parts of the New Jersey shore. Duke Nukem: Manhattan Project: 2002: PC: Duke ...