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Video explaining the bishop and knight checkmate using the W manoeuvre; Video explaining the bishop and knight checkmate using Delétang's triangle method; A remarkable diploma thesis in Spanish about the bishop and knight checkmate with many game examples in the annex (Trabajo Final del Diplomado Fundamentos Científicos y Metodológicos del ...
The bishop and knight mate is one of the four basic checkmates and occurs when the king works together with a bishop and knight to force the opponent king to the corner of the board. The bishop and knight endgame can be difficult to master: some positions may require up to 34 moves of perfect play before checkmate can be delivered.
Fianchetto – moving the pawn in front of the knight and placing the bishop on that square. Permanent brain – thinking when it is the opponent's turn to move. Prophylaxis – move that prevents some tactical moves by the opponent. First-move advantage in chess – theory that White's having the first move gives him an advantage.
Chess initial position. The game of chess is commonly divided into three phases: the opening, middlegame, and endgame. [1] There is a large body of theory regarding how the game should be played in each of these phases, especially the opening and endgame.
Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
Some examples of this may be that the king and queen are flipped, or the knight on the b-file is traded with the bishop on the f-file. Double Chess by Julian Hayward. Double chess: Two full armies per side on a 12×16 board, the first to mate an enemy king wins. Pawns advance up to four steps on their first move.
Exchanges can appear in connection with practically any kind of attacking or defensive chess tactic or combination of tactics. Such tactics can involve checkmating the opponent, avoiding checkmate, gaining a material advantage, avoid losing more material than necessary, helping a pawn to promote, preventing an opponent's pawn promotion, or setting up a draw by any of a couple methods.
An economical mate is a position such that all of the attacker's pieces [a] contribute to the checkmate, with the (optional) exception of the king and the pawns. [3] [b] The model mate and the ideal mate are both stronger forms of pure mate. When a checkmate is both "pure and economical", it is said to be a model mate.