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Red (A), Green (B), Blue (C) 16 bit Look Up Table file sample. (Lines 14 to 65524 not shown) In the film and graphics industries, 3D lookup tables ( 3D LUT s) are used for color grading and for mapping one color space to another.
It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette. Platforms like the Sharp X68000 home computer or the Neo Geo video game console employs the 15-bit RGB palette (5 bits are used for red, green, and blue), but the last bit specifies a less significant intensity or luminance.
A heightmap created with Terragen The same heightmap converted to a 3D mesh and rendered with Anim8or. In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics.
3.1 Gen 1, USB 3.2 Gen 1x1) ... RIMM modules used by RDRAM are 16-bit- or 32-bit-wide. [49] DIMM modules connect to the computer via a 64-bit-wide interface. Some ...
The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.
Mac models after the II (Power Mac, Quadra, etc.) also allowed at first 16-bit High Colour (65,536, or "Thousands of" colours), and then 24-bit True Colour (16.7M, or "Millions of" colours), but much like PC standards beyond XGA, the increase in colour depth past 8 bpp was not strictly tied to changing resolution standards.
The British 8-bit BBC Micro has partial elements of a planar pixel arrangement. The Slovak PP 01 includes a 24KB plane-based 8-colour graphics mode with a resolution of 256x256 pixels. The 16-bit Atari ST and Amiga platforms from the 80s and 90s were exclusively based on a planar graphics configuration alongside a powerful blitter .
In computer architecture, 16-bit integers, memory addresses, or other data units are those that are 16 bits (2 octets) wide.Also, 16-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. 16-bit microcomputers are microcomputers that use 16-bit microprocessors.