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  2. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey is an educational computer coding environment that allows beginners to learn computer programming concepts and languages. [2] [3] [4] CodeMonkey is intended for students ages 6–14. Students learn text-based coding on languages like Python, Blockly and CoffeeScript, as well as learning the fundamentals of computer science and math. [5]

  3. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Authoring takes place through desktop applications or browser-based apps, and it can create 2D/3D games playable in HTML5 compliant browsers, including mobile ones. Alice is a free programming software designed to teach event-driven object-oriented programming (OOP) to children. Programmers create interactive stories using a modern IDE ...

  4. Thonny - Wikipedia

    en.wikipedia.org/wiki/Thonny

    Thonny (/ ˈ θ ɒ n i / THON-ee) is a free and open-source integrated development environment for Python that is designed for beginners. It was created by Aivar Annamaa, an Estonian programmer. It was created by Aivar Annamaa, an Estonian programmer.

  5. Codecademy - Wikipedia

    en.wikipedia.org/wiki/Codecademy

    Code Year was a free incentive Codecademy program intended to help people follow through on a New Year's Resolution to learn how to program, by introducing a new course for every week in 2012. [32] Over 450,000 people took courses in 2012, [33] [34] and Codecademy continued the program into 2013. Even though the course is still available, the ...

  6. freeCodeCamp - Wikipedia

    en.wikipedia.org/wiki/FreeCodeCamp

    freeCodeCamp was launched in October 2014 and incorporated as Free Code Camp, Inc. The founder, Quincy Larson, is a software developer who took up programming after graduate school and created freeCodeCamp as a way to streamline a student's progress from beginner to being job-ready.

  7. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers.

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