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  2. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    The stack frame at the top of the stack is for the currently executing routine, which can access information within its frame (such as parameters or local variables) in any order. [1] The stack frame usually includes at least the following items (in push order): the arguments (parameter values) passed to the routine (if any);

  3. Data segment - Wikipedia

    en.wikipedia.org/wiki/Data_segment

    The stack segment contains the call stack, a LIFO structure, typically located in the higher parts of memory. A "stack pointer" register tracks the top of the stack; it is adjusted each time a value is "pushed" onto the stack. The set of values pushed for one function call is termed a "stack frame". A stack frame consists at minimum of a return ...

  4. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Similarly to a stack of plates, adding or removing is only practical at the top. Simple representation of a stack runtime with push and pop operations. In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations: Push, which adds an element to the collection, and

  5. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  6. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  7. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    Arguments assigned to the stack are pushed from right to left. Names are mangled by adding a suffixed underscore. Variadic functions fall back to the Watcom stack based calling convention. The Watcom C/C++ compiler also uses the #pragma aux [20] directive that allows the user to specify their own calling convention. As its manual states, "Very ...

  8. Funarg problem - Wikipedia

    en.wikipedia.org/wiki/Funarg_problem

    Nonetheless, the existence of downwards funargs implies a tree structure of closures and stack frames that can complicate human and machine reasoning about the program state. The downwards funarg problem complicates the efficient compilation of tail calls and code written in continuation-passing style. In these special cases, the intent of the ...

  9. Red zone (computing) - Wikipedia

    en.wikipedia.org/wiki/Red_zone_(computing)

    In computing, the red zone is a fixed-size area in a function's stack frame below (for a push-down stack) the current stack pointer that is reserved and safe to use. It is most commonly used in leaf functions (functions that don't call other functions) for allocating additional stack memory, without moving the stack pointer, which saves an instruction.