Search results
Results from the WOW.Com Content Network
The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
More or less comprehensive graphic user interfaces are available from third parties, as well as web applications, bringing the system's functionality online. Paul Wessel and Walter H. F. Smith created GMT in the 1980s at Lamont–Doherty Earth Observatory , officially releasing it on October 7, 1991 under the GNU General Public License .
Wilderlands Hex Sheets was published by Judges Guild in 1977 as four large map sheets and a cover sheet. [ 1 ] A cumulative sales listing shows that Wilderlands Hex Sheets sold over 20,000 units by 1981.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Useful for blanking out a bit of map using ' ' character, to make a plainer background for putting a second label over the top. 50% Opacity: Any of the named colours has an option to make it only 50% opaque. eg | label-color3 = hard red 50% will produce a translucent red, in which the background map also has some visibiliy. (nb only works with 50%.
Data files in 010 Editor are stored as a series of blocks, where each block can either point to a block of data somewhere on disk or in memory. When a large section of data from a binary file is copied to another binary file, a new block pointer is inserted into the file but the actual data is not copied.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Help; Learn to edit; Community portal; Recent changes; Upload file
[2] [1]: 143 By this time, D&D and other fantasy role-playing games had developed the custom of using a 1"-square grid for indoor and regional maps, and a hex grid for large-scale outdoor maps. Wilderness Hex Sheets , published in 1982 as a reprint of 1978's Hex Sheets , is a pad of 50 sheets marked with a hex grid.