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  2. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Many of the puzzles are well known because they were discussed by Martin Gardner in his "Mathematical Games" column in Scientific American. Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques. [ 1 ]

  3. Taxman (mathematical game) - Wikipedia

    en.wikipedia.org/wiki/Taxman_(mathematical_game)

    A two-player version of Taxman, known simply as The Factor Game, was described in an article for the November 1973 issue of The Arithmetic Teacher, a publication of the National Council of Teachers of Mathematics. [26] The article was later reprinted in the 1975 anthology Games and Puzzles for Elementary and Middle School Mathematics. [4]

  4. Mathematical Olympiads for Elementary and Middle Schools

    en.wikipedia.org/wiki/Mathematical_Olympiads_for...

    There are two divisions, Elementary and Middle School. Elementary level problems are for grades 4-6 and Middle School level problems are for grades 7-8, though 4-6 graders may participate in Middle School problems. Hundreds of thousands of students participate annually in MOEMS events. MOEMS plans soon to develop an online teacher training program.

  5. Noetic Learning math contest - Wikipedia

    en.wikipedia.org/wiki/Noetic_Learning_Math_Contest

    The Noetic Learning math contest was founded in 2007 by Li Kelty. The company is based in Overland Park, Kansas. [6] The contest has grown over the years, with participants from various schools across the United States. [18] In Spring 2023, more than 35,000 students nationwide participated in the Noetic Learning Math Contest. [19]

  6. List of Martin Gardner Mathematical Games columns - Wikipedia

    en.wikipedia.org/wiki/List_of_Martin_Gardner...

    Pentominoes and polyominoes: five games and a sampling of problems 1965 Nov: A selection of elementary word and number problems 1965 Dec: Magic stars, graphs and polyhedrons 1966 Jan: Dr. Matrix returns, now in the guise of a neo-Freudian psychonumeranalyst 1966 Feb: Recreational numismatics, or a purse of coin puzzles 1966 Mar

  7. Treasure MathStorm! - Wikipedia

    en.wikipedia.org/wiki/Treasure_MathStorm!

    Treasure MathStorm! is an educational computer game intended to teach children ages five to nine mathematical problem solving. This sequel to Treasure Mountain! is the sixth installment of The Learning Company's Super Seekers games and the second in its "Treasure" series.

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