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  2. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    A completed nonogram of the letter "W" from the Wikipedia logo. Nonograms, also known as Hanjie, Paint by Numbers, Picross, Griddlers, and Pic-a-Pix, are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the edges of the grid to reveal a hidden picture.

  3. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  4. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Minecraft is a sandbox video game that uses voxels to store terrain data, [17] but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". [18] Moonglow Bay is a fishing role-playing video game, released in 2021 and developed by Bunnyhug, using voxel art style.

  5. Snap selfies with Pikachu in Google Pixel's AR Playground - AOL

    www.aol.com/news/2019-05-02-google-playground...

    Ahead of the long-awaited Pokémon movie, Google released Detective Pikachu, Charizard, Jigglypuff and Mr. Mime as Playmojis for the Pixel's Playground mode. As you can with Google's other ...

  6. Atsuko Nishida - Wikipedia

    en.wikipedia.org/wiki/Atsuko_Nishida

    Atsuko Nishida (西田 敦子, Nishida Atsuko) is a Japanese graphic artist who previously worked at Game Freak and TOYBOX Inc. She designed a number of creatures for the Pokémon franchise, including one of the most well-known Pokémon species, the franchise's mascot Pikachu.

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  8. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The form of dimetric projection commonly used in video games and pixel art. Only two of the angles separating the x, y and z axes are the same, and only some of the lengths of the cube's edges are equal. The expression arctan(sin(30°)) is equal to ≈26.565° and forms a 2:1 pixel ratio.

  9. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling , which have the goal of preserving the ...