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  2. Halo 3 - Wikipedia

    en.wikipedia.org/wiki/Halo_3

    Halo 3 is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise following Halo: Combat Evolved (2001) and Halo 2 (2004), the game's story centers on the interstellar war between 26th-century humanity, a collection of alien races known as the Covenant, and the alien parasite known as the Flood.

  3. Sound Forge - Wikipedia

    en.wikipedia.org/wiki/Sound_Forge

    Additionally, Windows 95 support was dropped after Sound Forge 5.0. On May 20, 2016, Sony announced that it would be selling the bulk of its creative software suite, including Sound Forge Pro, to Magix GmbH & Co. Magix announced via Facebook that their first new version of Sound Forge Audio Studio (Sound Forge Audio Studio 12) was released ...

  4. SourceForge - Wikipedia

    en.wikipedia.org/wiki/SourceForge

    SourceForge is a web service founded by Geoffrey B. Jeffery, Tim Perdue, and Drew Streib in November 1999. The software provides a centralized online platform for managing and hosting open-source software projects, and a directory for comparing and reviewing business software that lists over 101,600 business software titles.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  6. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.

  7. Call of Duty: Modern Warfare 2 - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Modern_Warfare_2

    The game later sold 117,000 copies on the PlayStation 3 and 61,000 on the Xbox 360. [155] Anita Frazier of the NPD Group reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone. [156] [157] The game had also become the second best-selling game of all time in both the UK and the U.S. [156] [158] [159]

  8. Digital rights management - Wikipedia

    en.wikipedia.org/wiki/Digital_rights_management

    The Uplay system works by having the installed game on the local PCs incomplete and then continuously downloading parts of the game code from Ubisoft's servers as the game progresses. [68] It was more than a month after the PC release in the first week of April that software was released that could bypass Ubisoft's DRM in Assassin's Creed II ...