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  2. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    NVWMI – NVIDIA Enterprise Management Toolkit; GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video Codec SDK; CUDA 10 comes with these other components:

  4. nouveau (software) - Wikipedia

    en.wikipedia.org/wiki/Nouveau_(software)

    In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.

  5. Pop!_OS - Wikipedia

    en.wikipedia.org/wiki/Pop!_OS

    Pop!_OS provides full out-of-the-box support for both AMD and Nvidia GPUs. Pop!_OS provides default disk encryption, streamlined window and workspace management, keyboard shortcuts for navigation as well as built-in power management profiles. The latest releases also have packages that allow for easy setup for TensorFlow and CUDA. [5] [6]

  6. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  7. APT (software) - Wikipedia

    en.wikipedia.org/wiki/APT_(software)

    APT was originally designed as a front end for dpkg to work with Debian's .deb packages. A version of APT modified to also work with the RPM Package Manager system was released as APT-RPM. [29] The Fink project has ported APT to Mac OS X for some of its own package management tasks, [30] and APT is also available in OpenSolaris.

  8. Windows Subsystem for Linux - Wikipedia

    en.wikipedia.org/wiki/Windows_Subsystem_for_Linux

    Windows 10 build 16251: Windows 10 version 1709 (Fall Creators Update) WSL 2 (lightweight VM) Windows 10 build 18917: Windows 10 version 2004 (also backported to 1903 and 1909) WSL 2 GPU support: Windows 10 build 20150: Windows 11 (also Windows 10 21H2) WSL 2 GUI support (WSLg) (last version) Windows 10 build 21364: Windows 11

  9. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...