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Extreme programming (XP) is an agile software development methodology used to implement software systems. This article details the practices used in this methodology. Extreme programming has 12 practices, grouped into four areas, derived from the best practices of software engineering. [1]
Agile testing is a software testing practice that follows the principles of agile software development. Agile testing involves all members of a cross-functional agile team, with special expertise contributed by testers, to ensure delivering the business value desired by the customer at frequent intervals, working at a sustainable pace.
Dynamic systems development method (DSDM) is an agile project delivery framework, initially used as a software development method. [1] [2] First released in 1994, DSDM originally sought to provide some discipline to the rapid application development (RAD) method. [3]
Extreme programming (XP) is a software development methodology intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development, [1] [2] [3] it advocates frequent releases in short development cycles, intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted.
Agile architecture means how enterprise architects, system architects and software architects apply architectural practice in agile software development.A number of commentators have identified a tension between traditional software architecture and agile methods along the axis of adaptation (leaving architectural decisions until the last possible moment) versus anticipation (planning in ...
Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
Agile modeling (AM) is a methodology for modeling and documenting software systems based on best practices. It is a collection of values and principles that can be applied on an (agile) software development project. This methodology is more flexible than traditional modeling methods, making it a better fit in a fast-changing environment. [1]
[1] [2] The trend towards agile methods in software engineering is noticeable, [3] however the need for improved studies on the subject is also paramount. [4] [5] Also note that some of the methods listed might be newer or older or still in use or out-dated, and the research on software design methods is not new and on-going. [6] [7] [8] [9]
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