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The ClueFinders 3rd Grade Adventures: The Mystery of Mathra is a computer game in The Learning Company's ClueFinders series where the ClueFinders save the Numerian rainforest and Dr. Horace Pythagoras from a mysterious monster called Mathra. The game was re-released as "The ClueFinders: Mystery of the Monkey Kingdom" in 2001.
The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in October 1997, and The ClueFinders 4th Grade Adventures was released in March 1998. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...
The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid; The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano; The ClueFinders 6th Grade Adventures: The Empire of the Plant People; The ClueFinders Search and Solve Adventures; The ClueFinders: The Incredible Toy Store Adventure!
The ClueFinders; The ClueFinders 3rd Grade Adventures: The Mystery of Mathra; The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid; The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano; The ClueFinders 6th Grade Adventures: The Empire of the Plant People; The ClueFinders Math Adventures; The ClueFinders Search and Solve ...
The ClueFinders 4th Grade Adventures (1998) The ClueFinders 5th Grade Adventures (1999) The ClueFinders 6th Grade Adventures (1999) Other titles The ClueFinders Math Adventures (1998) The ClueFinders Reading Adventures (1999) The ClueFinders Search and Solve Adventures (2000) The ClueFinders Real World Adventure Kit (2001) The ClueFinders: The ...
The ClueFinders 3rd Grade Adventures: The Mystery of Mathra; The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid; Colin McRae Rally (1998 video game) Collapse! Colony Wars: Vengeance; Combination Pro Soccer; Commandos: Behind Enemy Lines; Cooking Fighter Hao; Cool Boarders 3; Cowboy Bebop (1998 video game) Cracking the Conspiracy; Crash ...
There's a big difference between the "average" married couple and the "above-average" ones. While some are figuring out how to balance a budget, others plan early retirements, buy vacation homes ...
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
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