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  2. Burnout Dominator - Wikipedia

    en.wikipedia.org/wiki/Burnout_Dominator

    This is the only Burnout game that was not developed by Criterion Games although the logo appears at the startup, [1] and the first Burnout game in the series since Burnout 2: Point of Impact to not feature the "Crash Mode". At the time Dominator was being developed, Criterion was busy working on Burnout Paradise and was waiting to re-introduce ...

  3. Burnout (series) - Wikipedia

    en.wikipedia.org/wiki/Burnout_(series)

    Burnout Dominator is the only game without the crash mode from the previous games. Dominator mainly focuses on the original game's "Burnout", which is using up the entire boost meter non-stop and trying to chain boosts as long as possible.

  4. Category:Burnout (series) - Wikipedia

    en.wikipedia.org/wiki/Category:Burnout_(series)

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikimedia Commons; Wikidata item; ... Burnout Crash! Burnout Dominator;

  5. Burnout Paradise - Wikipedia

    en.wikipedia.org/wiki/Burnout_Paradise

    In previous Burnout games, "Crash Mode" was a dedicated mode in which players were given multiple scenarios in which to cause the biggest crash. In Burnout Paradise, "Crash Mode", now called "Showtime", can be initiated at any time and place in the game. Showtime does differ from the previous incarnation of Crash Mode being that instead of ...

  6. Burnout Revenge - Wikipedia

    en.wikipedia.org/wiki/Burnout_Revenge

    In Burnout Revenge, players compete in a range of racing game types with different aims.These take place within rush-hour traffic and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty ...

  7. Burnout 3: Takedown - Wikipedia

    en.wikipedia.org/wiki/Burnout_3:_Takedown

    The Crash mode from Burnout 2: Point of Impact returns but has been enhanced to accommodate the Aftertouch feature. [2] The goal of Crash mode is to create the largest amount of monetary damage in a multi-vehicle collision at a junction full of traffic. [2] [5] The game includes a total of one hundred Crash junctions. [3]

  8. Burnout (video game) - Wikipedia

    en.wikipedia.org/wiki/Burnout_(video_game)

    The 1976 French short film C'était un rendez-vous and the 1998 film Ronin influenced the conception of Burnout. Alex Ward, the creator of Burnout, said the inspiration for the racing game was the DVD version's 15th chapter, which is titled "Crashing the Case", and shows a crash between two opposing cars. [4] [5] [6]

  9. Danger Zone (video game) - Wikipedia

    en.wikipedia.org/wiki/Danger_Zone_(video_game)

    The founders of Three Fields Entertainment, Fiona Sperry and Alex Ward, were former members of Criterion Games, the studio that developed the Burnout racing series; Burnout, unlike more traditional racing games, had a considerable focus on realistic collisions, and several games in the series included Crash mode, where players purposely drove vehicles into situations to wreck as many other ...