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CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + V8 JavaScript engine).
The operations of a queue make it a first-in-first-out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will be the first one to be removed. This is equivalent to the requirement that once a new element is added, all elements that were added before have to be removed before the new element can be removed.
ChromiumOS (formerly styled as Chromium OS) is a free and open-source Linux distribution designed for running web applications and browsing the World Wide Web. It is the open-source version of ChromeOS , a Linux distribution made by Google .
The Android Runtime for Chrome is a partially open-sourced project under development by Google. [1] It was announced by Sundar Pichai at the Google I/O 2014 developer conference. [ 2 ] In a limited beta consumer release in September 2014, [ 3 ] Duolingo, Evernote, Sight Words, and Vine Android applications were made available in the Chrome Web ...
STL also has utility functions for manipulating another random-access container as a binary max-heap. The Boost libraries also have an implementation in the library heap. Python's heapq module implements a binary min-heap on top of a list. Java's library contains a PriorityQueue class, which implements a min-priority-queue as a binary heap.
The bucket queue is the priority-queue analogue of pigeonhole sort (also called bucket sort), a sorting algorithm that places elements into buckets indexed by their priorities and then concatenates the buckets. Using a bucket queue as the priority queue in a selection sort gives a form of the pigeonhole sort algorithm. [2]
Using a thread pool may be useful even putting aside thread startup time. There are implementations of thread pools that make it trivial to queue up work, control concurrency and sync threads at a higher level than can be done easily when manually managing threads. [4] [5] In these cases the performance benefits of use may be secondary.
In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.