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  2. Shunting yard algorithm - Wikipedia

    en.wikipedia.org/wiki/Shunting_yard_algorithm

    Input: 3 + 4 Push 3 to the output queue (whenever a number is read it is pushed to the output); Push + (or its ID) onto the operator stack; Push 4 to the output queue; After reading the expression, pop the operators off the stack and add them to the output.

  3. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    The important feature is for the bottom of the stack to be in a fixed position. The illustration in this section is an example of a top-to-bottom growth visualization: the top (28) is the stack "bottom", since the stack "top" (9) is where items are pushed or popped from.

  4. LeetCode - Wikipedia

    en.wikipedia.org/wiki/LeetCode

    LeetCode LLC, doing business as LeetCode, is an online platform for coding interview preparation. The platform provides coding and algorithmic problems intended for users to practice coding . [ 1 ] LeetCode has gained popularity among job seekers in the software industry and coding enthusiasts as a resource for technical interviews and coding ...

  5. Stack-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Stack-oriented_programming

    Commonly provided are dup, to duplicate the element atop the stack, exch (or swap), to exchange elements atop the stack (the first becomes second and the second becomes first), roll, to cyclically permute elements in the stack or on part of the stack, pop (or drop), to discard the element atop the stack (push is implicit), and others. These ...

  6. Deterministic pushdown automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_pushdown...

    The class of deterministic pushdown automata accepts the deterministic context-free languages, a proper subset of context-free languages. [1] Machine transitions are based on the current state and input symbol, and also the current topmost symbol of the stack. Symbols lower in the stack are not visible and have no immediate effect.

  7. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  8. Stack machine - Wikipedia

    en.wikipedia.org/wiki/Stack_machine

    In a stack machine, the operands used in the instructions are always at a known offset (set in the stack pointer), from a fixed location (the bottom of the stack, which in a hardware design might always be at memory location zero), saving precious in-cache or in-CPU storage from being used to store quite so many memory addresses or index ...

  9. Treiber stack - Wikipedia

    en.wikipedia.org/wiki/Treiber_Stack

    The Treiber stack algorithm is a scalable lock-free stack utilizing the fine-grained concurrency primitive compare-and-swap. [1] It is believed that R. Kent Treiber was the first to publish it in his 1986 article "Systems Programming: Coping with Parallelism".