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If a pop operation on the stack causes the stack pointer to move past the origin of the stack, a stack underflow occurs. If a push operation causes the stack pointer to increment or decrement beyond the maximum extent of the stack, a stack overflow occurs. Some environments that rely heavily on stacks may provide additional operations, for example:
A push operation decrements the pointer and copies the data to the stack; a pop operation copies data from the stack and then increments the pointer. Each procedure called in the program stores procedure return information (in yellow) and local data (in other colors) by pushing them onto the stack.
How parameters are passed (pushed on the stack, placed in registers, or a mix of both) Which registers the called function must preserve for the caller (also known as: callee-saved registers or non-volatile registers) How the task of preparing the stack for, and restoring after, a function call is divided between the caller and the callee
Write 4 bytes to shadow stack WRSSQ m64,r64: NP REX.W 0F 38 F6 /r: Write 8 bytes to shadow stack WRUSSD m32,r32: 66 0F 38 F5 /r: Write 4 bytes to user shadow stack 0 WRUSSQ m64,r64: 66 REX.W 0F 38 F5 /r: Write 8 bytes to user shadow stack SETSSBSY: F3 0F 01 E8: Mark shadow stack busy CLRSSBSY m64: F3 0F AE /6: Clear shadow stack busy flag CET_IBT
SS:SP (SS is Stack Segment, SP is Stack Pointer) points to the address of the top of the stack, i.e. the most recently pushed byte. SS:BP (SS is Stack Segment, BP is Stack Frame Pointer) points to the address of the top of the stack frame, i.e. the base of the data area in the call stack for the currently active subprogram.
The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses. To save a value to the stack, the PUSH instruction
The stack easily holds more than two inputs or more than one result, so a rich set of operations can be computed. In stack machine code (sometimes called p-code), instructions will frequently have only an opcode commanding an operation, with no additional fields identifying a constant, register or memory cell, known as a zero address format. [1]
SIMD instruction s, a single instruction performing an operation on many homogeneous values in parallel, possibly in dedicated SIMD registers; performing an atomic test-and-set instruction or other read–modify–write atomic instruction; instructions that perform ALU operations with an operand from memory rather than a register