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In Metroid, however, items are permanent fixtures that lasted until the end. In particular, missiles and the ice beam are required to finish the game. [7] After defeating Mother Brain, the game presents one of five ending screens based on the time to completion. Metroid is one of the first games to contain multiple endings. In the third, fourth ...
It was published for the Nintendo Entertainment System in August 1987 in North America and on January 15, 1988, in Europe. [18] [19] It was directed by Satoru Okada. [3] Metroid was designed to be a shooting game that combined the platform jumping of Super Mario Bros. with the non-linear exploration of The Legend of Zelda and a darker
1986 enlargement of the European Communities; Usage on uk.wikipedia.org Розширення Європейських Співтовариств (1986) Договір про приєднання (1985) Usage on www.wikidata.org Q9360737; Q18109198
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).
The Classic Series was a marketing label used by Nintendo in Europe and North America from 1992 onwards to describe a line of budget range rereleases of NES video games. Games released as part of the label were sold at a lower price, usually around half that of other NES titles (i.e. $29.99 instead of $49.99 in the United States [ 1 ] or DM 44. ...
It debuted in Japan with Metroid [a] on August 6, 1986, and was later released in North America (August 1987) and PAL regions (January 15, 1988). All Metroid video games have been developed exclusively for Nintendo video game consoles and handhelds, dating from the Nintendo Entertainment System to the current generation of video game consoles ...
Some examples are Super Mario Bros., Final Fantasy, The Legend of Zelda, Dragon Quest, Metroid, Mega Man, Metal Gear, Castlevania, Phantasy Star, Megami Tensei, Ninja Gaiden, and Bomberman. In Europe during the late 1980s, the Master System had a stronger start than the Nintendo Entertainment System in some areas, with NES sales lagging behind ...
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